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Designing Games with Impact

How could we teach the impact of current actions on the future through video game design?

Question

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Let's explore

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Video Game Styles

Categorization of video games based on gameplay mechanics, thematic elements, and player interaction modes.

The idea that small actions can cause large and unpredictable changes elsewhere, often used to explain complex systems like climate change.

Butterfly Effect

VIDEO GAME STYLES

Video Game Styles

Can you name any styles?

Do you have a favorite?

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VIDEO GAME STYLES
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Side-Scrolling Platformers

Games focused on navigating a character through a series of platforms and obstacles.

Famous Examples:

  • Super Mario Bros
  • Sonic the Hedgehog
VIDEO GAME STYLES
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VIDEO GAME STYLES
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Story Based Adventure​ Games

These games involve character development, storytelling, and often a focus on player choices affecting the narrative.

Famous Examples:

  • Final Fantasy
  • Pokemon 
VIDEO GAME STYLES
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VIDEO GAME STYLES
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Strategy Games

Involving tactical and strategic decision-making, these games often require managing resources and planning actions to achieve specific objectives.

Famous Examples:

  • Age of the Empires
  • Stardew Valley
VIDEO GAME STYLES
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VIDEO GAME STYLES
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Social 

Simulation

Games where players engage in and manage social interactions and life-like activities in a virtual environment.

Famous Examples:

  • The Sims
  • Animal Crossing
VIDEO GAME STYLES
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VIDEO GAME STYLES
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Puzzle Games

Focused on solving puzzles or navigating through complex structures using logic and problem-solving skills.

Famous Examples:

  • Tetris
  • Portal
VIDEO GAME STYLES
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VIDEO GAME STYLES
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VIDEO GAME STYLES
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VIDEO GAME STYLES

Racing Games

Where players control a vehicle or character, navigating through a course or competing against others.

Famous Examples:

  • Mario Kart
  • Gran Turismo
VIDEO GAME STYLES
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VIDEO GAME STYLES

Maze Games

Games where the player navigates through a maze, which can be designed in various complexity levels.

Famous Examples:

  • Pac Man
  • Legend of Zelda
VIDEO GAME STYLES
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Butterfly Effect

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The idea that small actions can cause large and unpredictable changes elsewhere, often used to explain complex systems like climate change.

THE BUTTERFLY EFFECT
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THE BUTTERFLY EFFECT
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How can a game simulate the impact of local actions on global issues like climate change?

Question No. 01

THE BUTTERFLY EFFECT
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How can a game simulate the impact of local actions on global issues like animal extinction?

Question No. 02

THE BUTTERFLY EFFECT
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Imagine one small change you make today can grow into something big, like how one planted seed can grow into a forest. 

Question No. 03

THE BUTTERFLY EFFECT
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What change would you make, and how would you design a game to show this growth and its impact on the world around it?

Question No. 03

Designing Physical Interfaces for digital actions.

Next Session

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Think of a daily object that could be repurposed into a game controller.

 

How would you use its unique features to interact with your game about a world issue?

Prompt No. 01

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How could you transform a water bottle into a game controller?

 

What could squeezing, shaking, filling, emptying or tilting the bottle control in a game?

Prompt No. 02

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See you next time!