Games That Dare to Ask Who is in Charge?
Games That Dare to Ask Who is in Charge?
March 13 , 2025
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Game Development
Game Development
Game Development
Game Development
Pitch & Decide Game Concepts
Design Detective & Prompt
Game tower with physical interfaces for 4 unique games
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While we write the code and build the systems, those same algorithms can influence our decisions and behavior, prompting us to question who truly holds the power—us or our creations.
OUR PROMPT
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Develop a video game concept that explores how moral and ethical choices are ‘hard-coded’ into digital systems, like the self-driving car trolley problem, teaching players how these decisions can profoundly reshape society.
OUR PROMPT
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Create a game concept that:
1. Explores a technology driven moral dilemma
2. Focuses on Societal Impact
3. Maps out incentives, art and gameplay
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Goal: Design 4 flowcharts to finalize branching choices & consequences so we can start building in Construct 3
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What is your game about?
📝 In a world where [setting], a [character] must [goal], but every decision they make will [consequence].
✔ Example: In a world where AI controls everything, a rogue chatbot must prove it has free will, but every decision it makes could lead to its shutdown.
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🎮 What are two big decisions the player will make?
• Choice 1: Player chooses between [Option A] OR [Option B]
• Choice 2: Player chooses between [Option A] OR [Option B]
What happens next?
• Best Ending: What happens if they make good choices?
• Other Endings: What are some alternate outcomes?
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Start with the problem: What situation does the player face?
Define the First Decision → What’s the player’s first choice?
Branch the Consequences → What happens based on each choice?
Introduce a Second Decision → How does the player respond next?
Continue to an Outcome → What are the possible endings?
Each choice should change the story in a meaningful way, leading to different challenges or endings.
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Goal: Stay warm during the snowstorm.
START: Snowstorm Hits, House is Freezing
Start with the problem: What situation does the player face?
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Goal: Stay warm during the snowstorm.
START: Snowstorm Hits, House is Freezing
Decision 1: What do you do first?
Define the First Decision → What’s the player’s first choice?
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Decision 1: What do you do first?
Option 1: Search for extra blankets
Option 2: Look for items to burn
Branch the Consequences → What happens based on each choice?
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Decision 1: What do you do first?
Option 1: Search for extra blankets
Option 2: Look for items to burn
Decision 2, Option 1: Where do you search?
Check the bedroom closet
You find a blanket, but it’s not enough. What else can you do?
Check the attic storage
You find a thick winter coat! (+Warmth Bonus)
Introduce a Second Decision, Option 1 → How does the player respond next?
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Decision 2, Option 2: What do you burn?
Old newspapers
Provides some warmth, but burns quickly. What else can you do?
The wooden chair
Lasts longer, but now you have less furniture!
Introduce a Second Decision, Option 2 → How does the player respond next?
Decision 1: What do you do first?
Option 1: Search for extra blankets
Option 2: Look for items to burn
Decision 2, Option 1: Where do you search?
Check the bedroom closet
You find a blanket, but it’s not enough. What else can you do?
Check the attic storage
You find a thick winter coat! (+Warmth Bonus)
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Decision 3: What else?
Drink hot tea
+Small Warmth Bonus
Call a neighbor for help
They offer a space heater, but it’s tied to their generator. Do you accept?
Introduce a Third Decision→ How does the player respond next?
YES
House warms up, but it costs you later (possible consequence in a future choice).
NO
You stick with your survival choices, game continues.
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🏆 Good Ending: You managed to stay warm using creative solutions, and the storm passes.
Continue to an Outcome → What are the possible endings?
🤷 Neutral Ending: You survive but struggle. The game hints that better choices could have helped
❄ Bad Ending: You didn’t find enough warmth sources and suffered from the cold (restart or try again).
Start with the problem: What situation does the player face?
Define the First Decision → What’s the player’s first choice?
Branch the Consequences → What happens based on each choice?
Introduce a Second Decision → How does the player respond next?
Continue to an Outcome → What are the possible endings?
Each choice should change the story in a meaningful way, leading to different challenges or endings.
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🎉 Now, we’re ready to dig into Construct 3! 🚀
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See you next week for "Game Development!"
Games That Dare to Ask Who is in Charge?